Curriculum Vitae Markus Madeja


I am a professional software designer from Mettingen, Germany. I create beautiful professional products using best practice accessibility. I enjoy turning complex problems into simple, wonderful and intuitive solutions.

My computer life began with 8 years in 1991 by getting a C64 from my parents. Everybody that ever tried one know, that it was required to learn and program Basic to get anything done with it. Of course one of the interested was playing games, but for me, creating games was a big dream of mine too. Through the years I created games. I did this not only on the C64, but also on the PC after I upgraded my hardware. I continued to follow my passion by going to the University. Here I got an Master of Science in Informatik. I especially took an interested in Computer Vision. Not much later I got a job in the games world and joined a smaller developer. Here I touched everything that was related to browser games. I learned PHP, Javascript and worked in Big Data analyses. I assembled a complete Knowledge of SQL, NOSQL and the inner workings payment processes. I soon became the Head of Development. After switching jobs I'm now leading a team that's dedicated creating and maintaining Client Games. I became a father and I'm now passioned to bring the love for this world and for creating art to the next generation.

Timeline - primary activities

≥ 10/2017
Head of GameDev at Aeria Games GmbH in Münster
11/2016 – 09/2017
Software Engineer at Aeria Games GmbH in Münster
04/2012 – 10/2016
Head of Development at next idea GmbH in Münster
02/2010 – 03/2012
Software Engineer at next idea GmbH in Münster
10/2003 – 11/2009
Master of Science Informatiker, WWU Münster
Diplomarbeit: Barinsa - System zur mobilen Abfrage von Produktinformationen auf Basis per kameraidentifizierter Barcodes.
08/1999 – 06/2002
Heriburg Gymnasium, Coesfeld
08/1993 – 07/1999
Freiherr – vom – Stein – Realschule, Coesfeld

Timeline - secondary activities

10/2007 - 09/2010
Sysadmin of Albertus-Magnus-Kolleg
10/2007 - 09/2009
Student Assistant
Trainer for Informatik 1 und 2. Developing of the Java program Distributed Operator Construction and eXecution System (DocXS).
Release of DoveZ
The game was sold inside different shops worldwide, before the digital gaming age started.
12/2002 - 09/2003






React, Vue (Nuxt.js), Svelte (Swapper), Sympfony, Laravel, Phalcon

Honorable Mentions

Kotlin, Java, C#, Objective-C, VB, Unity, Unreal Engine, DirectX, OpenGL, Phyton, Powershell, Bash